Applying Artificial Intelligence and Machine Learning Techniques to Create Varying Play Style in Artificial Game Opponents

Sephton, Nicholas (2016) Applying Artificial Intelligence and Machine Learning Techniques to Create Varying Play Style in Artificial Game Opponents. EngD thesis, University of York.

Abstract

Metadata

Supervisors: Cowling, Peter I
Awarding institution: University of York
Academic Units: The University of York > Computer Science (York)
Identification Number/EthosID: uk.bl.ethos.714393
Depositing User: Nicholas Sephton
Date Deposited: 25 May 2017 09:07
Last Modified: 24 Jul 2018 15:22

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