Wang, Mian (2024) The role of interactive technologies in the physical retail fashion store. PhD thesis, University of Leeds.
Abstract
Numerous fashion brands have integrated interactive technology into their retail spaces to offer consumers immersive digital experiences. This technology empowers customers, acting as store visitors, to actively engage with the brand's digital realm while simultaneously experiencing the physical store environment. However, the existing literature reveals a significant research gap in the integration of interactive technology within physical retail environments, particularly in fashion stores.
The purpose of this research was to explore the role of interactive technology in retail design. More specifically, it focuses on investigating the impact that interactive technology has on customer engagement and shopping experiences within fashion retail environments. The research adopted a case study approach, selecting five cases including Canada Goose, Burberry, Ralph Lauren, Lily, and Uniqlo. Data were collected via semi-structured interviews with 27 experts directly involved in the selected cases. The data were analysed using a thematic analysis approach with six stages: data familiarisation, initial code generation, searching for themes, reviewing themes, defining and naming themes, and producing the report.
The findings are presented thematically, with three main themes and twelve subthemes. These provide insights and narratives for responding to the research questions. The contributions indicate the role of interactive technology in enhancing the retail store, which are: (1) stimulating dynamic and multi- dimensional experiences, (2) supporting channel integration and gamification, (3) encouraging social media engagement and promotional footprints, and (4) extending in-store engagement and strengthening the relationship between brands and customers. By embedding interactive technology, retailers can create an environment that not only meets but exceeds the expectations of modern consumers, blending physical and digital realms into a cohesive and engaging retail experience.
Metadata
Supervisors: | Marsden, Jamie |
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Awarding institution: | University of Leeds |
Academic Units: | The University of Leeds > Faculty of Arts, Humanities and Cultures (Leeds) > School of Design (Leeds) |
Depositing User: | Mian Wang |
Date Deposited: | 07 Jan 2025 11:51 |
Last Modified: | 07 Jan 2025 11:51 |
Open Archives Initiative ID (OAI ID): | oai:etheses.whiterose.ac.uk:35947 |
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Description: The role of interactive technologies in the physical retail fashion store
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