Dolcetti, Francesca ORCID: https://orcid.org/0000-0002-9324-6979
(2020)
Designing Digital Experiences in Archaeology: Integrating Participatory Processes into Archaeological Practice.
PhD thesis, University of York.
Abstract
Archaeology is a graphically rich discipline that has always applied various forms of visualisation to communicate information and interpretation about the archaeological record. In recent decades, the increasing dominance of digital techniques for archaeological visualisation has led to a rapid uptake of digital products, such as 3D models, often without consideration of users’ diverse needs or assessment of their impacts on audiences.
This research seeks to address such issues by incorporating User Experience Design (UXD) and Participatory Design (PD) processes into archaeological practice. Through two distinct iterations of design and assessment of digitally mediated experiences, this research explores key themes around UXD in archaeology by investigating the following research questions:
● What is the impact of 3D visual media upon a diverse range of audiences, specifically how different users (specialists and non-specialists alike) engage with this specific form of (re)presentation of the past?
● How can we integrate evaluation frameworks and iterative processes into our methodologies in order to more meaningfully incorporate users’ feedback into the design and improvements of these digital resources?
● How can we incorporate UXD and PD processes into archaeological practice to create digital products tailored to the needs and expectations of our audiences?
The first iteration of this research focuses on evaluating the impact that interactive 3D models have upon different audiences, using the case study of the Middle Bronze Age Cypriot settlement at Erimi- Laonin tou Porakou. The second iteration aims at assessing the design process behind the creation of digital resources using PD practices, through a series of workshops on the co-design of digitally mediated experiences in archaeology and heritage. The thesis ultimately articulates practical guidelines for archaeologists and other practitioners on incorporating UXD and PD approaches into archaeology. Such guidelines should then enable end users and stakeholders to be involved in digital resource development from the outset, critically tailoring these digital experiences to the needs and expectations of their audiences.
Metadata
Supervisors: | Perry, Sara |
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Related URLs: | |
Keywords: | User Experience Design; Participatory Design; User Experience Evaluation; Digital Archaeology; Digital Heritage; 3D modelling |
Awarding institution: | University of York |
Academic Units: | The University of York > Archaeology (York) |
Identification Number/EthosID: | uk.bl.ethos.832612 |
Depositing User: | Miss Francesca Dolcetti |
Date Deposited: | 05 Jul 2021 10:25 |
Last Modified: | 21 Jul 2021 09:53 |
Open Archives Initiative ID (OAI ID): | oai:etheses.whiterose.ac.uk:29120 |
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