Analyzing and Designing DMSs for Games
Richard Evans - University of York
Title Page
Abstract
Declaration
Acknowledgements
Chapter 1 - Introduction
1.1. Introduction
1.2. Literature Review Summary
1.3. Musical Style
Chapter 2 - History and Development of Game Music
2.1. Introduction to Game Music History
2.2. 1972-1991: Hardwared Circuitry to CD
2.3. 1992-Present: Streaming Audio
2.4. Contemporary Games and Their Music
Chapter 3 - Contemporary Techniques
3.1. Introduction to Contemporary Dynamic Music Techniques
3.2. Vertical Layering Techniques
3.3. Horizontal Resequencing Techniques
Chapter 4 - DMS Analysis
4.1. Video Game Music Analytical Methods
4.2. Analytical Case Studies
Chapter 5 - Prototype and Closing Remarks
5.1. Introduction and Tools
5.2. Prototype
Bibliography
Miscellaneous files
(supplemental content, not examined)