Analyzing and Designing DMSs for Games

Richard Evans - University of York



Title Page


Abstract


Declaration


Acknowledgements


Chapter 1 - Introduction
  • 1.1. Introduction
  • 1.2. Literature Review Summary
  • 1.3. Musical Style


  • Chapter 2 - History and Development of Game Music
  • 2.1. Introduction to Game Music History
  • 2.2. 1972-1991: Hardwared Circuitry to CD
  • 2.3. 1992-Present: Streaming Audio
  • 2.4. Contemporary Games and Their Music


  • Chapter 3 - Contemporary Techniques
  • 3.1. Introduction to Contemporary Dynamic Music Techniques
  • 3.2. Vertical Layering Techniques
  • 3.3. Horizontal Resequencing Techniques


  • Chapter 4 - DMS Analysis
  • 4.1. Video Game Music Analytical Methods
  • 4.2. Analytical Case Studies


  • Chapter 5 - Prototype and Closing Remarks
  • 5.1. Introduction and Tools
  • 5.2. Prototype


  • Bibliography





    Miscellaneous files (supplemental content, not examined)