Designing Digital Uncanny: a practical and theoretical gamestudy

Dales, Tania ORCID: 0000-0002-8860-660X (2021) Designing Digital Uncanny: a practical and theoretical gamestudy. MSc by research thesis, University of York.

Abstract

Metadata

Supervisors: Dr Nick, Jones and Dr Anna, Bramwell-Dicks
Keywords: Ernst Jentsch, Sigmund Freud, Uncanny, Unheimlich, Homi Bhabha, Anthony Vidler, horror, video games, creative practice, unreal engine, game design
Awarding institution: University of York
Academic Units: The University of York > School of Arts and Creative Technologies (York)
Academic unit: Theatre, Film, Television and Interactive Media
Depositing User: Ms Tania Dales
Date Deposited: 23 Nov 2022 15:17
Last Modified: 22 Mar 2024 15:29
Open Archives Initiative ID (OAI ID):

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Supplementary Material

Filename: Uncanny - Unreal Editor 2021-12-27 12-11-49.mp4

Description: Recording of the video game created for this research

Licence: Creative Commons Licence
This work is licensed under a Creative Commons Attribution NonCommercial NoDerivatives 4.0 International License

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