Designing Digital Uncanny: a practical and theoretical gamestudy

Dales, Tania ORCID: 0000-0002-8860-660X (2021) Designing Digital Uncanny: a practical and theoretical gamestudy. MSc by research thesis, University of York.

Abstract

Metadata

Keywords: Ernst Jentsch, Sigmund Freud, Uncanny, Unheimlich, Homi Bhabha, Anthony Vidler, horror, video games, creative practice, unreal engine, game design
Awarding institution: University of York
Academic Units: The University of York > Theatre, Film & Television (York)
Depositing User: Ms Tania Dales
Date Deposited: 23 Nov 2022 15:17
Last Modified: 23 Nov 2022 15:17

Downloads

Supplementary Material

Filename: Uncanny - Unreal Editor 2021-12-27 12-11-49.mp4

Description: Recording of the video game created for this research

Licence: Creative Commons Licence
This work is licensed under a Creative Commons Attribution NonCommercial NoDerivatives 4.0 International License

Share / Export

Statistics


You do not need to contact us to get a copy of this thesis. Please use the 'Download' link(s) above to get a copy.
You can contact us about this thesis. If you need to make a general enquiry, please see the Contact us page.